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| Concept art with the two major characters in BioShock Infinite: Booker DeWitt and Elizabeth. (Photo courtesy of Irrational Games) |
"While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before," Levine said yesterday in a message on Irrational Games' website. "To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience."
Levine goes on to explain that he will be "parting ways with all but about fifteen members of the Irrational team," but said he will try to support and assist anyone who's been laid off. "Other Take-Two studios will be on hand to discuss opportunities within the company," Levine says, "and we’ll be hosting a recruiting day where we’ll be giving 3rd party studios and publishers a chance to hold interviews with departing Irrational staff."
As for what Levine plans to do next, he originally intended to part ways with his publisher, 2K Games, so he could start fresh as an independent developer. After discussing his plans with Take-Two (which owns 2K Games), they convinced him to start his new venture with 2K Games remaining his publisher.
For the long run, Levine and his small team plan to "make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally."
"BioShock" fans don't need to be worried though. Levine says he is "handing the reins of our creation, the 'BioShock' universe, to 2K so our new venture can focus entirely on replayable narrative." In fact, 2K Games released a statement about this that can be seen on Kotaku.
"BioShock is one of our most beloved and critically acclaimed franchises, and we are indebted to Ken and the talented team at Irrational Games for their contributions to the series with 'BioShock' and BioShock Infinite; the latter being one of the most decorated games of 2013," 2K Games said. "The 'BioShock' universe remains a rich creative canvas for many untold stories, and we look forward to exploring the next 'BioShock' experience."
What will the future hold for this franchise? Which developers will take it in new directions, and what does Levine have up his sleeve as he embarks on a new quest to develop games? Like the "BioShock" games, everyone is sure to be in for great surprises and shocking details after this major turn of events.


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